A product designer turning complexity into clarity, and ideas into things people can actually use.
The space between what people say they want and what they actually do.
Good design should feel inevitable, simple enough to disappear, thoughtful enough to be remembered.
Products, systems & experiences that give good ideas somewhere to go.
Building, questioning, experimenting, and looking for the next problem worth obsessing over.






Selected work
MOVA2026
I designed and coded an AI money agent that tells Nigerians what's actually safe to spend, and testers' confidence rose from 3.3 to 4.3.

Akinia2026
I redesigned a private-markets intelligence platform covering 8,412 companies across 54 African countries, from dashboard to data table.

Verdant2026
I built an accessibility-first design system with 200+ tokens and 40+ components, so teams can scale without guesswork.

UBA MobileConcept
I reimagined the mobile app of one of Africa's biggest banks, starting from my own frustrations as a customer.
Thirty's 3Live
I designed and built a skincare store in Framer that feels as considered as the products it sells.
Play
A small game I made for the joy of it. No case study, just press play.
AṢỌ2026
I designed and built a calm puzzle game inspired by adire, the indigo resist-dyed cloth of the Yorùbá.
- Drag a piece of cloth onto the loom.
- Fill a row or column to clear it.
- Weave the motif shown above the board.
UI IRL
Interface explorations from side projects, practice and ideas I wanted to see on a screen.